Updates

220521 - Bug fixing and improvements

  • Fixed 
    • Collider error when using high LOD. In general, using LOD higher than used for collider mesh is not recommended.
    • Handling of Physical Properties in Draper Editor when using "Override Material" option.
  • Improved
    • OBJ import (expanded support for non-standard materials)
    • Running UE warning during installation
  • Other fixes and improvements

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220407 - UE5 Release 5.0, Native UE Materials

  • Updated to Version 5.0.0 - build 19505902 - UE5 Release 5.0
    • Note: there is no support for UE5.0 Preview; be careful when updating
  • Added 
  • Improved error messages.

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220403 - Morph targets, Translucency in UE5, other fixes

  • Fixed
    • Garment transformation with Ray Tracing in UE4.
    • Work with Morph Targets
    • Translucency in UE5
  • Improved error messages.

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220328 - Emissive materials, updates notifications, other improvements

  • Added
    • Support for emissive materials.
    • New version notification.
    • 3D Garment archive import.
    • Support for Draper Collider component in Path Tracing
  • Fixed
    • Draper Garment component rotation.
    • C++ build for UE5.0 P2
  • Improved OBJ import diagnostic.

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220308 - UE5.0 Preview 2 support, Improved OBJ import

  • Added support UE 5.0 Preview 2
  • Improved import of OBJ garments
  • Minor issues fixed

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