Updates

230126 - Hot fix for erroneous message

Fixed "erroneous" <MISSING STRING TABLE ENTRY> message.

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230123 - Meta Colliders



Added
: MetaColliders for some MetaHuman characters and APose. They are located in the Plugins > uDraper Content > extra



Improved:
  • UV-wrapping algo
  • Groom Wind stops when game stops 
  • Other minor fixes and improvements

 

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221228 - Important fix for 221225

Improved: Simulation sync at the beginning of movie rendering.

Fixed: An issue with dramatic performance drop when starting a game/rendering for some clothes.

Other fixes and improvements

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221225 - Draper components' auto-setup, Cache playback offset, etc.

Added
  1. Automatic Draper components’ setup for Skeletal Meshes using  +Add  button



  2. Simulations Cache playback time offset



  3. Simulation Action buttons in Blueprints
  4. Grip options (Hard and Soft) can be toggled at runtime using Shift-key.
  5. Garment’s auto-reload after saving at runtime or export from 3D Draper
Other bug fixes and improvements

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221126 - Path Tracing back-side, Wrinkles, etc.

Added

  1. Fabric's back-side rendering mode selection Separated/Embedded to support more accurate back-side rendering in Ray Tracing and especially Path Tracing modes.


     
  2. Wrinkles control using a normal map 

     
  3. Garment scaling

  4. Delaying Movie Rendering until simulation gets initialized.
  5. Simulation Cache clean-up when new cache files are recorded.

Fixed

  • Normal maps orientation for the fabric's back-side
  • Other minor fixes and improvements.

 

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221109 - 5.1p2 support, Wind Actor, OBJ import options, etc.

  • Added
    • Support for 5.1 P2
    • Wind Source Actor
    • OBJ import option for edges lengths reset
    • Support for 3D Draper-generated OBJ files
    • New options for translucent materials: 
      • Surface Translucency Volume (old)
      • Surface Forward Shading (new)
    • API for buttons and zippers
    • Grading and scaling widget
  • Dropped support for 4.26 and 5.0 EA
  • Improvements
    • 3D Draper Migrated to 64-bits
    • Detailed feedback from licensing service
    • Various minor improvements
  • Fixes
    • Jittering for imported OBJ files
    • Various minor fixes

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220926 - Phys. properties, Wind, Custom UV, etc.

  • Added
    • New physical properties: Damping, Drag, Thickness, Bend Stiffness
    • Wind control
    • Import custom UV maps
    • Garment folders' relative Paths support
    • Folding settings dialog for multiple internal lines 
  • Fixes/Improvements
    • International character support for paths and file names
    • Geometry artifacts during wrapping
    • Back surface rendering when using Override Material
      NOTE: Materials' requirements are updated. See this video tutorial and 1.b, 1.c, 1.d here Using native UE materials
    • Garment order
    • Vector directions for Gravitation and Floor
    • Сonsumption of materials' resources optimized
    • Material presets loading in 3D Draper

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220717 - TAA Ghosting, OBJ import improvements, bug fixing

  • Added
    • Support for TAA, MB and other temporal effects. Eliminating "ghosting".
    • Action Buttons for Simulation Component in Blueprint Editor.
    • Garment order control in the Action section
    • Action button icons

       

  • Improved:
    • Import OBJ files exported from Blender.
    • Import OBJ files with non-Latin file paths. 
    • Cloth thickness processing in Hardware Ray Tracing mode



    • Note: If you use your own UE material and Geometry Cache is selected for the Draper Garment, you also need to select Used with Geometry Cache option in your UE material.



  • Fixed
    • Garments' order when some clothes are disabled.
    • Physical parameters Save/Load/Restore functionality.
    • Geometry initialization error when starting Standalone in HW RT mode
    • Simulator settings controls (Gravity, etc.)

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220530 - Bug fixing

Fixed:

  • Crashes related to the skeletal mesh initialization.
  • Physical properties not displayed correctly with Override Materials

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