Updates
240302 - Fixes
Added
- Geo cache auto saving
- Grades importing from CLO
Fixes
- Do not override binding on garment's stitches
- Garment's scaling initialization and application
- Text encoding issue during export from MD
- Importing materials with invalid names
- Degenerate triangles on garment's boundary
- Timeout during movie recording with real-time sim
240109 - Import zipper's tape from MD
- import zippers from MD and CLO (tape only)
- improve cinematic presets import
- customizable stretch bias
231226 - uDraper Cinematic, Puffer clothes with Cinematic, Actor layers
Cinematic:
- uDraper Cinematic is available for open trials.
- Negative pressure for puffed clothes
- Fixed handling transforms of static collider meshes (rigid bodies)
Other improvements:
- support actor's layers
- fix issue with cached materials
231121
Added
- Material Editor:
- color mask
- copy and paste
- improve handling of fabric preset files and minor bugfixes
- Import:
- MD 10 support
- import dialog visual improvements
- fix hanging and errors on some garments
- import color mask from MD
230914 - UE5.3, Geometry Cache
- Support for UE 5.3
- Capturing of native Geometry Cache (see https://youtu.be/0eQbIvclScQ)
- Physics preset files
- Wind Actor properties in Sequencer
- Other improvements and bug fixes
230714 - Hot fixes
- IMPORTANT: Fixed import from MD 12 (previous build regression)
- Fixed the issue with textures in Shipping build UE 5.1 and 5.2
- Other minor fixes
230709 - Bug Fixes and Improvements
Improvements
- The handling of international characters in folder paths for MD import has been improved.
- The synchronization of simulations has been improved when starting movie rendering.
- The error report related to complex topology (number of connections per vertex) has been improved.
Fixes
- The wind direction for the groom has been fixed for rotated characters.
- The empty dialog at the end of the MD import has been removed.
230526 - MD 12.1 compatibility
Added:
- Compatibility with MD 12.1
- Touch support for Grip
- Stability of MD import
- Performance drop during animation in the Editor
- Errors with non-ASCII characters in MD texture files
- Crash when changing SkeletalMesh asset
230513 - Support for UE 5.2
- Support for UE 5.2
- Fixed TSR for 5.2
- Improved MD import