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  • Installation and Activation
    • System requirements
    • Installation
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    • Bugs and issues
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    • Design clothes in 3D Draper
    • Import clothes in UE
    • Running cloth simulation in UE
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    • Preparing garments in MD
      • Clothes with layers
      • Pleats and folds
      • Shrinkage
    • Import from Marvelous Designer
    • Using MD OBJ files
  • Advanced uDraper
    • Refitting clothes
    • Using native UE materials
    • Wind functionality
    • Reducing Collider Mesh
    • Using clothes in OBJ format
      • Optimizing OBJ files for wrapping
    • Changing clothes at runtime
    • Using with Path Tracing
    • Simulation cache
    • Packaging SDK
  • 3D Draper
    • 2D Design
    • Sewing, Zippers, Buttons, Pleats
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221109 - 5.1p2 support, Wind Actor, OBJ import options, etc.

  • Added
    • Support for 5.1 P2
    • Wind Source Actor
    • OBJ import option for edges lengths reset
    • Support for 3D Draper-generated OBJ files
    • New options for translucent materials: 
      • Surface Translucency Volume (old)
      • Surface Forward Shading (new)
    • API for buttons and zippers
    • Grading and scaling widget
  • Dropped support for 4.26 and 5.0 EA
  • Improvements
    • 3D Draper Migrated to 64-bits
    • Detailed feedback from licensing service
    • Various minor improvements
  • Fixes
    • Jittering for imported OBJ files
    • Various minor fixes
Tutorials
  • Installation and Activation
    • System requirements
    • Installation
    • Malware false positives
    • Bugs and issues
  • Using uDraper plugin
    • Setting up Draper components
    • Ready-to-wear clothes
    • Design clothes in 3D Draper
    • Import clothes in UE
    • Running cloth simulation in UE
    • Geometry Cache
  • Marvelous Designer & CLO
    • Preparing garments in MD
      • Clothes with layers
      • Pleats and folds
      • Shrinkage
    • Import from Marvelous Designer
    • Using MD OBJ files
  • Advanced uDraper
    • Refitting clothes
    • Using native UE materials
    • Wind functionality
    • Reducing Collider Mesh
    • Using clothes in OBJ format
      • Optimizing OBJ files for wrapping
    • Changing clothes at runtime
    • Using with Path Tracing
    • Simulation cache
    • Packaging SDK
  • 3D Draper
    • 2D Design
    • Sewing, Zippers, Buttons, Pleats
    • 3D Draping
    • Mannequins and measurements
    • Materials and textures
    • Import/Export